
Bosses
Learn how to beat Hades bosses with background, phase notes, safe punish windows, and recommended setup choices.

Megaera, Alecto, and Tisiphone share a Tartarus arena but test different kinds of discipline.
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The baseline Fury fight: read whip lines, respect lunge recovery, and learn clean first-boss punish windows.
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The rage-driven Fury variant turns the first boss into a pressure fight with more hazards, aggression, and punishment for greed.
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The claustrophobic Fury variant compresses the room and tests calm movement more than raw damage.
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Asphodel’s boss is a phase-control fight: kill side heads cleanly, avoid lava panic, and return to the main head only when the arena is stable.
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Elysium’s duo boss rewards target priority, pillar usage, and patience during Olympian call pressure.
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The final boss is a two-phase composure test: respect spin range, manage skulls, and keep damage honest.
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The optional shopkeeper fight is a greed check: steal the bag, survive the arena, and earn a powerful discount reward.
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Late-run tunnel routing, poison control, sack hunting, and the Tiny Vermin mini-boss plan before the final fight.
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